The 2D rigs created for Boss Baby are examples of that. Of coure, it's possible to get very sophisticated with Moho Pro rigs and create animations that look closer to frame-by-frame. Moho's IK, Bone Targets, Switch Layers, Smart Warp and Smart Bone Actions make it very easy to knock out quick 'one-off' scenes. In these cases, I can usually just layer bind imported PSD layers to the bones and I'm good to go. Some of the Puss in Boots, King Julien and Croods stuff are good examples. We also use After Effects, Animate, and Toon Boom Harmony for 2D animation, but for so-called 'cut-out' style, Moho Pro has been our go-to program for a couple of years now.įor simpler 'cut-out' puppets, Moho Pro is very easy to use. The team I'm on at DreamWorks Animation uses Moho Pro in some of our TV shows. In a nutshell, whatever gets the job done quickly and efficiently. This is necessary because different programs are better at certain tasks/styles than others. No hate here, we use a lot of different animation programs. Guyon wrote:This is not a hate comparison.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |